We are passionate STEM educators that provide high-quality Computing education to children aged 5 - 14.
Our curriculum inspires students to improve their digital literacy and computational thinking through passion-based learning.
A curriculum that suits your school
Whether you are looking for an extra-curricular or after-school STEM club, or even theme-based technology workshops for pupils and teachers, we offer a variety of tailored programs that suits your requirements.
Please contact us to arrange an introductory STEM Workshop to experience our programs with your students and teachers.
We help bridge the STEM gap in education
There is increasing evidence that children’s attitudes towards STEM subjects are developed in primary school, and yet UK schools are still catching up. Our in-depth project-based learning is fully aligned to the UK National Curriculum, so together we can bridge the gap in STEM education.
KS1
Research suggests the younger we expose children to STEM subjects, the chances are they won't succumb to social stereotypes.
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Students understand the basics of algorithms and learn to create and debug simple programs, thus improving their logical reasoning skills.
KS2
High-quality STEM education in primary schools enriches children to improve their computational thinking and creativity.
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We teach the fundamentals of programming where students design and build goal-based projects by combining both the physical and digital worlds.
KS3
We equip pupils to become digitally literate at a level suitable to be active and confident participants in the 21st-century digital world.
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Students learn complex algorithms, data structures and understand the behavior of real-world problems and physical systems.
Our courses are designed by industry experts
We aspire to impart the latest STEM courses with the best quality of education and teachers. Our courses provide a blend of technology, programming, robotics, and engineering skills.
Science and Computing come to life through our expertly crafted hands-on Robotics curriculum. Specially designed for primary schools to provide an engaging experience that students need to explore core STEM concepts and solve real-life problems.
The new BBC micro:bit is a powerful micro-controller where hardware meets software to help children create real-world outcomes. With our KS2 and KS3 D&T focused curriculum, students will gain fluency and technical knowledge in device-based programming.
Students in KS1 and KS2 who take their initial steps in coding will learn the basics of computer programming using Scratch MIT Edu, a popular block-based visually-rich interface. Children learn coding and debugging skills to become systematic thinkers and problem solvers.
Python Coding
One of the widely-used programming languages in current businesses, the KS3 pupils will unlock their inner computational skills like a pro. Students will learn to design and develop complex algorithms, data structures, and procedures in achieving project-based goals.
Artificial Intelligence & Machine Learning
AI is a crucial part of our everyday lives in so many ways. Students will understand the underlying concepts of Machine Learning by doing hands-on experiments that focus on real-world problems/examples such as sustainable farming, global warming, and self-driving cars.
Minecraft Game Design and Coding
With an incredible mix of gaming, creativity, and programming skills, students will engage in Minecraft: Education Edition, a popular game-based learning platform that will unleash their passion for STEM learning through the power of play.
Roblox and Lua Programming
Using a popular game-based coding platform Roblox Studio, children will design, code, and publish their own games. Students will configure and create their own custom models using Lua, a powerful text-based scripting language.